Fine-grained Device Management in an Interactive Media Server


Raju Rangaswami, Zoran Dimitrijevic, Edward Chang, and S.-H. Gary Chan



The use of interactive media has already gained considerable popularity. Interactivity gives viewers VCR controls like slow-motion, pause, fast-forward, and instant replay. However, traditional server-based or client-based approaches for supporting interactivity either consume too much network bandwidth or require large client buffering; and hence they are economically unattractive. In this paper, we propose the architecture and design of IMP, an interactive media proxy server that transforms non-interactive broadcast or multicast streams into interactive ones for servicing a large number of end users. For IMP to work cost-effectively, it must carefully manage its storage devices, which are needed for caching voluminous media data. In this regard, we propose a fine-grained device management strategy consisting of three complementary components: disk profiler, data placement, and IO scheduler. Through quantitative analysis and experiments, we show that these fine-grained strategies considerably improve device throughput under various workload scenarios.